Hitman Absolution TL;DR Review

Posted: 22nd November 2012 by By Adrian Willings in Reviews
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Ah, Hitman, welcome back, it’s been far too long.

Hitman Absolution is the newest Hitman game and the 5th in the series. It’s been 6 long years since the last installment (Blood Money) but from what I’ve seen so far it has been well worth the wait.

Hitman, for those that don’t know, is basically a game that lives up to its name. You are a Hitman and you kill people, it’s that simple. But there’s much more to Hitman (and Agent 47).

Hitman Absolution is basically a mix of shooter and strategy. You can play it how you want, but to do it properly (professionally) you complete the mission without anyone ever knowing you were there. Your targets dies by ‘accident’ and there are no witnesses left behind. And that’s the ultimate thrill. Play it properly and you’ll never fire a bullet.

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That’s what Hitman has always been about and Hitman Absolution has taken the blueprint from previous games and improved upon it. Now there are multiple ways for your victims to ‘accidentally’ meet their end and delightful ways to kill, sneak and evade your way around the various levels.

Highlights of the new game include the ability to hide multiple bodies in bins and boxes scattered throughout the levels, pickup various items around the map and use them to kill or distract your enemies (the old coin toss has been abandoned now), an online scoring system that judges you while you play and either buffs or snuffs your ego by comparing your progress with friends and gamers worldwide, ‘instinct’ that helps you identify enemies and other things of interest and trick people into letting you past.

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He might be having a good time at the moment, but not for long…

It’s hard to truly review Hitman Absolution without spoiling the storyline or telling you how to complete the missions, yet it deserves to be talked about.

It’s a clever, well-constructed and fun game that makes me wife I had some annual leave left so I actually had some time to play it more as I am hooked.

*****SPOILER ALERTS ******

A summary of the best kills necessarily spoils the game, but at the same time summarises just how good the game is, so if you don’t want to know more, don’t read on.

On one level the mission is to kill one man. Seems easy enough, except he’s guarded by dirty cops and surrounded by crowds (another highlight of the games dynamics). I replayed this level a few times to get a good feel for it. One time round I discovered his car parked in a corner of the map. Conveniently placed nearby was a stick of remote controlled explosives. Sneaking, I dropped the explosives by the car, then punched the bonnet to set off the alarm before wandering off. As you’d expect he went to investigate, BOOM. Cool guys never look at explosions and I was off.

On a second playthrough I found his dealer in an apartment. Knocked him out, took his clothes and discovered a sniper rifle conveniently located on a nearby table. POP. Target down. The police weren’t too happy about it and called in SWAT, I had to shoot my out of that one and it wasn’t pretty.

A third playthrough and I found some conveniently placed poison. I then discovered a number of delivery methods. I could poison his coffee, his food or even the cocaine his dealer was selling (but was being tested beforehand). I noticed I could just as easily have pushed him down a deep hole and that made me happy.

This quick spoiler filled summary shows how flexible Hitman is but doesn’t even paint the full picture of murdering with plungers, disguising yourself as a chef or using a murder victim to distract police so you can get away.

One of my favourite moments was actually getting someone else to make my kill – I snuck in and stole the source of a deal while both parties weren’t looking and the other left. An argument ensued and one party killed the other (my target) job done and it was nothing to do with the me.

*****END OF SPOILERS ******

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Blending in is key.

Good points:

  • More of the classic Hitman gameplay
  • More replayability than past games
  • Instinct makes things interesting
  • Smashing graphics
  • Variety of kill methods
  • Crowd psychics

Bad points:

  • No more saving – its now done by console-style checkpoints (meh)
  • The score system makes you feel crap if you didn’t do as well as friends even though you were trying your best
  • You can’t choose your weapons before the game starts (ala the old games) and there’s no poison/sedation syringes anymore

TL;DR summary:

It’s bloody good. If you like the old games, you’ll love this.

DayZ TL;DR Review

Posted: 9th November 2012 by By Adrian Willings in Ramblings
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DayZ isn’t technically a game, it’s a mod. But it has got a lot of attention in its own right and seems to be quite popular.

In order to play DayZ you need Arma2 Combined Operations. And the patience of a saint. A friend encouraged me to try it with him and since I’d heard rumblings about it being good I thought I would.

This is my review. I am going to keep it very short.

DayZ is a solitary experience. It’s a zombie survival shooter based on Arma2. If you know the Arma series then you know that the UI and control system is clunky and frustrating. The same is true with DayZ.

My experience is it is utterly pointless trying to play with friends. We both spawned in, unarmed and in totally different locations with no maps and no way to work out where the other person was except guiding by landmarks (that mostly consisted of the same buildings in different locations). We’d set off to find each other only to get chased and killed before being able to reach each other. After about an hour I discovered a house with some equipment in it. A package of Autoglass car windows. Not particularly useful for killing zombies.

That pretty much sums it up for me. Awkward, frustrating, lonely and clumsy.

Meh.

Aren’t phones great?

Posted: 30th October 2012 by By Adrian Willings in Ramblings
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A few years ago I used to hate mobile phones. I didn’t see the appeal of spending money each month on something that basically only sent text messages and made calls.

Text messages were an annoyance and I could make a phone call from a landline, so why would I want a mobile?

Those were the days of the old Nokia phones. I had a 3310 and it was forced upon me by my then girlfriend (now wife). I hated it, but loved playing snakes.

Then dawned the era of the ‘smartphone’ – fast forward a few years and a mobile phone is much more than a phone, it’s a multifaceted tool. On a regular basis I use my phone as:
A GPS sat nav system
A mobile MP3 player
An alarm clock A portal for my emails
A calendar
A portable camera
A torch
A white noise generator to send my son to sleep
An Internet browser
A newspaper
A movie player

The list goes on. All that stuff makes so many other things redundant from books to separate cameras, mp3 players and more. I won’t say I couldn’t live without my phone because I could, I’d just be very bored. And lost. And late.

I love how technology is progressing. Here’s to a technologically rich future!

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A Rant About Sky and Their Lack of Customer Loyalty Incentives

Posted: 30th October 2012 by By Adrian Willings in Rants
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Sky are currently offering new customers a 2TB Sky+HD box for £49.

If you’re a current (loyal) customer you can pay £209. That’s it, £209. No special deals for you, you’re not special.

Our Sky+HD box (the bog standard version) has been playing up for a while. Not recording shows properly, etc. Intermittent problems that are annoying, but not enough for Sky to fix without charging us £69 for an engineer to look at it. So when I initially saw this offer http://www.sky.com/shop/tv/2tb/ I thought, “oh cool, I can upgrade the box, solve our problems and get more storage space”.

How wrong I was.

In typical big corporate fashion, Sky is putting new customers first. We’ve been with Sky for about 7 years now. So we contacted them about the deal to see if they might like to offer us something similar. Nope. The best price they can do is £209. No budging.

Thanks Sky, nice to know how much you value us. Maybe it’s time to look at Virgin?

For Sale – Asus Transformer TF101 (with dock, box and accessories)

Posted: 30th October 2012 by By Adrian Willings in Ramblings
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It’s in very good nick and comes with Ice Cream Sandwich. Apparently they might be giving it Jelly Bean in the near future. I’m considering selling because I want to buy a Nexus 10.

Read my original review of the transformer here:

http://www.insertclevertitle.co.uk/2011/06/28/eee-pad-transformer-tf101-its-the-bees-knees-see-what-i-did/

I originally paid £429 in June 2011. They’re going for £250+ still. So that’s what I’m looking for. Tweet @Age_dub if you’re interested or Google+ me :)  https://plus.google.com/104962654753598611634/posts

http://uk.asus.com/Eee/Eee_Pad/Eee_Pad_Transformer_TF101/

It’s an award winner with a good spec. I do really like it, it’s a well put together solid tablet that doubles as a laptop. Even has an office style programme for writing documents on the go.

Specifications

Operating System AndroidTM 3.2
Display 10.1″ LED Backlight WXGA (1280×800) Screen*1
10 finger multi-touch support
Scratch resistant glass
CPU NVIDIA® Tegra2™
Memory 1GB
Storage 16GB/32GB
Unlimited One Year ASUS Webstorage Space *2
Wireless Data Network WLAN 802.11 b/g/n@2.4GHz
Bluetooth V2.1+EDR
Camera 1.2 MP Front Camera
5 MP Rear Camera
Audio Stereo Speakers
SRS Premium Sound
High Quality Mic
Interface 1 x Mini HDMI
2 x Audio Jack (Headphone/Mic-In)
1 x Card Reader : Micro SD
Sensor G-Sensor
Light Sensor
Gyroscope
E-Compass
GPS
Application Multi-Task Support : Yes
Flash Support : Yes *3
Software :
- ASUS Launcher
- MyLibrary
- MyNet
- MyCloud*4
- File manager
- PC Sync
Battery 9.5 hours; 24.4Wh Li-Polymer Battery *5
16 hours with dock *5
Dimensions 271 x 176.8 x 12.98 mm
Weight 680 g
Mobile Dock Keyboard
Touch Pad
2 x USB 2.0
2 x Docking port (Host + Client)
1 x Card Reader (MMC/SD/SDHC)
1 x 24.4Wh Battery
Note *1 : IPS Panel, 178° wide view angle.
*2 : Complimentary one-year trial of ASUS WebStorage. Please visit http://www.asuswebstorage.com for more details.
*3 : Adobe® Flash® update required from Android Market.
*4 : Will be ready after mid-April via online.
*5 : The estimated maximum battery life is measured by playing 720p video, LCD brightness 60 nits.

Dishonoured TL;DR Review

Posted: 29th October 2012 by By Adrian Willings in Reviews
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Dishonoured

My initial TL;DR Review of Dishonoured is one of mixed emotions. Despite being a new PC game, it’s graphically disappointing. The character models just aren’t up to scratch. The environment on the other hand is pretty cool.

One of my first thoughts was that this game feels a lot like Thief. And that’s a good thing.

You spend a lot of time skulking in the shadows, looting corpses and avoiding hungry rats with a taste for human flesh.

A nice summary of the game can be found in the game itself  – right near the beginning you are stuck in the sewers with a bunch of angry, hungry rats. To escape you have to find a corpse that’s been thrown down from above because it’s been struck down by the plague. Throw that corpse to the rats to give them something to eat while you make your escape.

It looks like you’ll spend a lot of time looting corpses, nooks and crannies and generally being stealthy. Having said that, there is the option to pull out your sword and chop off some heads.

My friend Zombie said (about the game):

“You can pick up heads once you’ve severed them. ”

“Why would you want to do that?” I enquired.

“To see how far you can throw them. ”

That pretty much sums it up. Be brutal or stealthy, it’s your choice.

Sleeping Dogs TL;DR Review

Posted: 29th October 2012 by By Adrian Willings in Reviews
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Sleeping dogs

Sleeping Dogs is another GTA clone. Except you’re an undercover  cop in Hong Kong and, as you’d expect, you’re a bit handy when it comes to kicking ass hand-to-hand style.

I’ve played this on both PS3 and PC and my initial TL;DR thoughts are it’s substantially better looking on PC. Somehow the combat feels better too.

It’s Hong Kong, so you drive on the left, which is thoroughly confusing when you’re used to playing American GTA clones where all the action is on the right. It’s a nice change and makes me feel thoroughly British.

Ammo is limited, it’s all about kicking ass kungfu style. I’d highly recommend searching car boots on a regular basis (a tyre iron makes winning fist fights much easier).

It’s a good fun game. Well designed, fun to play and full of Hong Kong shenanigans. However, if you hate Beat ‘em Ups and love shooting up shit in GTA this might not be the game for you.

Otherwise I’d recommend giving it a go.

Medal of Honor Warfighter TL;DR Review

Posted: 29th October 2012 by By Adrian Willings in Reviews
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Initial thoughts of Medal of Honor Warfighter:

It’s better than the previous Medal of Honor release. Built with the Frostbite 2 engine (ala Battlefield 3) it feels more refined than the last game.

The single player suffers from being traditionally corridor based and linear, but manages to remain intense, interesting and pretty. The AI of your enemies is extremely aggressive and they’ll run at you like blood thirsty maniacs, moving from cover to cover trying to get close enough to give you the good news at point blank range. Friendly AI is bloody useless. It felt like I had to kill everyone myself. Nevertheless, nice single player campaign.

The multiplayer is massively overcomplicated. The menu system is ridiculous and you can enter the game through Origin or Battlelog, but good luck getting back out of the game.

It’s bloody difficult to work out how to do things in game. Even simple tasks like staring a “party” and inviting friends (the invite button invites everyone in your friends list).

There are a LOT of weapon customisations including everything from grips to stocks to barrels, sights and magazine styles. This is a good point and one of the highlights of the game.

The ability to have multiple optics on one weapon is very cool and quite unique (as far as I am aware).

Character models just don’t look as good as in Battlefield 3, though there is more variety with different nationalities and specialities.

It’s basically a mix between Battlefield and Call of Duty.

Enemies take a lot to kill. Don’t expect them to go down easily. This is also a good point and a welcome throwback to older FPS games.

All in all. Not bad, better than the original but could do with simplifying, patching and plenty of practice.

http://www.youtube.com/user/eavision?v=yxZlJBOG4CM

Initial gaming thoughts…

Posted: 29th October 2012 by By Adrian Willings in Reviews
Tags:

Now I’m a Dad, there’s just not as much time (or energy) to write full game reviews like I used to, so now I’m going to write TL;DR* style game reviews.

I’ll call them just that too.

*TL;DR = too long, didn’t read. So these reviews will be perfect for fellow gamers with a low attention span or very limited time.

A rant about Battlefield 3

Posted: 23rd October 2012 by By Adrian Willings in Rants
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I was writing to a friend about bagging Medal of Honor Warfighter for half price because I’d bought Battlefield 3 Premium edition when he likened it to paying for Playstation Plus (which I’d said was a mugs game) when it turned into a full on rant where I almost contradicted myself.

Here’s the gist…

… in most cases I can’t stand episodic content or DLC. But I felt obliged to buy the Battlefield (premium) one to keep the love going. Alas, so far it’s been pants. The close Quarters expansion was like COD and the Armoured Kill content bought far too many more tanks and AA vehicles and severe unbalance for choppers which are now utterly useless unless the other team are retards. Which chuffs me off as I LOVE flying helicopters. But when you are constantly getting shot down by planes, tanks, stingers, aa vehicles, javelins, artillery trucks (yes, the artillery truck has an AA capability) it quickly becomes boring. And since I hate tanks, there’s nothing more to do than slap C4 on a quad bike or car and go to ruin someone’s day.

It’s a shame because Back to Karkand is nicely balanced, but the other expansions are yawn worthy. I don’t know why I play the Battlefield games anymore. They used to require practice and skill, now there’s no point in putting effort into honing your sniper skills when some dick can run around spraying an LMG from the hip and bunny hopping and have more chance of getting instakill head shots than you. It’s ridiculous. They should limit the number of LMGs. People (noobs) just run around spraying and praying with no deviation or inaccuracy bonus.

(In the old games) They used to force you to go prone or at least crouch to get the best accuracy and not die. Now you’re actually better off just standing in the middle of the road spraying from the hip.

Having said that, I do love getting a good sniper kill and there’s nothing more satisfying than killing some bloke with my bolt action rifle while they’re spraying and missing. Leaving them raging about “bloody snipers” like sniper is an easy class for noobs. Rather than a class they’re scared of because they’ve got the reactions of a drunk slug and the hand-eye coordination to match.

Yet still DICE remain incapable of patching out problems. The M16A3 has been overpowered since the game was released, meaning all you see now is level 100 colonels running around with 100+ service stars on it.

Battlefield has been ruined by pandering to console kiddies and COD noobs. They dumbed it down too far.

There’s things like customisable camouflage, but it resets every time you leave or join a server, so it might as well not exist as who can be bothered with that level of customisation every time you log in?

Now look, they’re adding a crossbow to the next expansion pack. Oh, wow. How amazing (/sarcasm). Did they hire someone from Infinity Ward for that stroke of genius?

I’m seriously concerned that the Battlefield team is infested with idiots and the spawn of Satan. Every time they add a new ‘achievement’ to the game it involves some ungentlemanly requirement that any self respecting gamer would frown upon, like “get 5,000 claymore kills” or “see how many people you can piss off with the mortar”. Either that or they find the weakest, most annoying gun in the game and insist you get hundreds of head shots using it, but sorry if you’ve already got them, you have to do it AGAIN just to prove that you can. All the while, I have to listen to my friends and fellow gamers apologising for their ungentlemanly behaviour because they’re “just trying to do the achievement”.

Well guess what DICE, I’m not pandering to your demands. I don’t care if I never fully “complete” the game or never get that camo for that crap gun I never use, I am playing the game my way, not yours. And if I ever get that achievement it will be completely by accident after picking up a fallen team mates kit to revive them.

In the end though, I’m the mug. I’m the one who forked over for the money for crappy content that’s an utter disappointment.

Meh.

Rant over.